﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EmoneyWeiXinEntity
{
    public class DailyTaskEntity
    {
        public int Id { get; set; }
        public string openid { get; set; }
        public string weixinId { get; set; }
        public int ReportId { get; set; }
        public int TaskType { get; set; }
        public int GoldNum { get; set; } //实际得到的金币，因为每日最多50个金币，所以实际得到的金币和应得金币会可能不相同
        public int ydGold { get; set; }  //根据规则计算出的金币
        public DateTime CreateTime { get; set; }
    }
}
